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I'm going to build on what's already been covered here. On a final note, focus on aquiring wood, ore and gold as you need an abundance of them in order to fortify and capital build. But yes they are generally considered overpowered most because the creatures they are made up of were origianlly designed to go it alone as neutral mobs. Conflux I have little experiance with but they were a rushed faction essentially made up of formally neutral creatures because the ghoulish technological Forge faction wasn't found exactly in line with the establish aesthetic of the series. No Fortress isn't completely rubbish, they have lizardmen and serpent flies which are pretty nifty. When you retake them you will often find the AI has built them up for you (isn't it kind). If an enemy army decides to come a knocking, simply let them have them and focus on defending your centre. If you have multiple towns DO NOT build anything in the secondary towns except town hall and city hall, they are goldmines and nothing more. In the fourth week bouyed by the money your new capital produces begin to build advanced creature structures. Capital build in the third week even if you can't afford the troopsĤ+. Build basic creature structures in the first week.ģ. Never overlook fortifications, by upgrading you allow yourself to build capital and also increase your troop production.ġ. Get a Capital quickly if possible, they are really worth it. The key thing is to always make sure that your gold growth exceeds your mounting expenses but that you also don't find yourself defenseless in the early game. Remember that not all resources are equally valuable to all factions and second-guess your projected casualty ratio. Mobs often cause more damage to your initial armies than their valuables are worth. Invest in Logistics so the main hero can be wherever he needs to be quickly.ĭon't fight neutral mobs unless you are guarding something justifiably valuable or control key strategic points.
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Generally have one backup hero per city solely to move troops around and claim buildings. Will have to check out the first 2 games and perhaps Heroes 5 at some point.Īlways combine armies unless you have no other choice, make a super-hero that can kill everything with a huge army.
#HEROES OF MIGHT AND MAGIC 3 STRATEGY HOW TO#
I've read people think Conflux is either the best, or they're garbage not sure why the wide range of feelings on them? For now, I will be playing a fair amount of 2-4 player games vs the PC - is there a faction that M-L maps with that many people better? For purely cosmetic reasons - Necropolis and Stronghold appeal to me, even if two of the weaker factions.Īny tips for how to begin, other advice would be appreciated! This game is fun, glad I discovered it.
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I will play them all eventually, but the one that seem hotly debated to me were Conflux. I chose the Necropolis first (used Vokial I believe) for no real reason, and thought they were decent. Seems each faction is playable and decent, except Fortress. Third - is there a specific building order of preference that the HoMM universe agrees is the best way to go initially, or is this resource/race dependent? Leading to the fourth/final questionįourth - I did look and see a thread on ranking the different factions or "structures" they live in. Secondly - is clearing out the neutral mobs in your immediate vicinity the way to go in order to level up a bit, or should you just go straight off exploring with the hero you choose? Should you clear just the trouble mobs for your otherwise army-less heroes to acquire treasure, or let them get those later when you can build more units? Is this tactic map size or faction relevant or just overall better? But I've read making a couple more heroes and combining the armies to go conquer with while the other heroes gather stuff, is a smarter strategy. So far (for multiplayer vs 3 computers) the prevailing logic is that one or two heroes is the way to go, maybe a third to mule. Few questions I have so far, since beginner Youtube guides are pretty nonexistant and I want to be better than these clowns I play with. Thank gog.com for introducing me to many of these games I skipped over to play FPS games back in the late 90's and early 2000's, I've started with HoMM 3 and gotten friends to play it with me.